Critique: This experience is delightful! I know the physics thing was an happy accident but I actually quite enjoyed the bit of environmental storytelling. I felt like a witch that conjured something that was a bit out of my league and I was cleaning up the aftermath :). I really enjoyed the color palette, playfulness, cute room layout, and little witchy discoveries to make. It reminds me of a Silver Ravenwolf book come a life. Playing this reminded me how little there are good femme witchy games out there about empowerment and playing with magick. I really like the theme :) I think to push this further I would add interactions that occur when two objects meet, little animations here and there, music/ambient noise, and sounds.
Technical: So I think what's pushing all your books around are the collision boxes :) Here's a quick video that shows how to create custom collisions in 3D software
and lastly if you have uncomplicated meshes like bookshelves and tables you can add your own collision in Unreal really quickly (this is my favorite method lol):
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Critique: This experience is delightful! I know the physics thing was an happy accident but I actually quite enjoyed the bit of environmental storytelling. I felt like a witch that conjured something that was a bit out of my league and I was cleaning up the aftermath :). I really enjoyed the color palette, playfulness, cute room layout, and little witchy discoveries to make. It reminds me of a Silver Ravenwolf book come a life. Playing this reminded me how little there are good femme witchy games out there about empowerment and playing with magick. I really like the theme :) I think to push this further I would add interactions that occur when two objects meet, little animations here and there, music/ambient noise, and sounds.
Technical: So I think what's pushing all your books around are the collision boxes :) Here's a quick video that shows how to create custom collisions in 3D software
You can also read more about it in the "collision" section of this page: https://docs.unrealengine.com/en-US/Engine/Content/FBX/StaticMeshes/index.html
and lastly if you have uncomplicated meshes like bookshelves and tables you can add your own collision in Unreal really quickly (this is my favorite method lol):
Grade: A-
Recommended (witchy, femme, cute, narrative):
http://slimedaughter.com/
https://loveconquersallgam.es/
https://alienmelon.itch.io/
https://store.steampowered.com/app/757480/Broken_Reality/
https://store.steampowered.com/app/387860/the_static_speaks_my_name/